“Google’s soccer-playing A.I. hopes to master the world’s most popular sport - Digital Trends” plus 2 more
- Google’s soccer-playing A.I. hopes to master the world’s most popular sport - Digital Trends
- Store: How To Get Google Analytics-Certified In 48 Hours - HuffPost
- These are the most popular Google Chrome extensions - TechRadar
Posted: 14 Aug 2019 09:58 AM PDT
Think the player A.I. in FIFA '19 was something special? You haven't seen anything yet! That's because search giant Google is developing its own soccer-playing artificial intelligence. And, if the company's history with machine intelligence is anything to go by, it'll be something quite special.
In the abstract for a paper describing the work, the researchers note that: "Recent progress in the field of reinforcement learning has been accelerated by virtual learning environments such as video games, where novel algorithms and ideas can be quickly tested in a safe and reproducible manner. We introduce the Google Research Football Environment, a new reinforcement learning environment where agents are trained to play football in an advanced, physics-based 3D simulator."
Google's history with game-playing A.I. focuses most heavily on its deep learning subsidiary, DeepMind. DeepMind famously created a reinforcement learning-based A.I. that was able to learn to play (and master) classic Atari games. It could do this with no explicit instruction, and only the on-screen data to formulate its winning strategies. Reinforcement learning is a type of A.I. that focuses on the actions that should be taken in an environment to maximize a certain reward.
Soccer is, of course, more complex than a 2D game like Pong. In Google's physics-accurate virtual Football Environment, A.I. agents will need to "control their players, learn how to pass in between them and how to overcome their opponent's defense in order to score goals." The team is testing three reinforcement learning algorithms in a variety of soccer-related challenges. It will play against both human and machine players.
While there are plenty of soccer video games which can beat many human players (as the higher difficulty levels will attest), Google's project goes further. It's not only the attack or defense part of soccer that its bots will need to master, but also things like high-level strategy and when it's absolutely optimal to pass, shoot, or make other moves.
Google researchers aren't the only ones interested in getting machines to play soccer. Since 1996, the organizers of the robot competition RoboCup have been trying to teach robots to play the world's most popular sport. "The ultimate goal of Robocup is to develop humanoid soccer-playing robots that can beat the FIFA world champion team," Gerhard Kraetzschmar, general chair of the RoboCup, previously told Digital Trends. "We hope to reach that goal by 2050."
Nor is soccer the only sport A.I. experts want to teach computers to understand. As Digital Trends detailed recently, IBM has built a tennis-appreciating A.I., which it deployed at this year's Wimbledon to create automated highlights of the most exciting bits of each match.
Posted: 14 Aug 2019 08:12 AM PDT
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This article was written by Kim Conte on behalf of HuffPost Finds.
Posted: 06 Aug 2019 12:00 AM PDT
Google Chrome has over one billion monthly active users and its large install base could be a huge potential market for extension developers. However, according to Extension Monitor, around 87 percent of all extensions have less than 1,000 installs.
While many extensions have only a few installations, only 13 extensions have been able to cross the 10m mark which is the highest user count threshold available on the Chrome Web Store.
These 13 extensions include Google Translate, Adobe Acrobat, Tampermonkey, Avast Online Security, Adblock Plus, Adblock, uBlock Origin, Pinterest Save Button, Cisco Webex, Grammarly for Chrome, Skype, Avast SafePrice and Honey.
A few extensions are getting closer to the 10m mark but the number of extensions with multi-million userbases is still quite small. This is especially true when you compare Chrome extensions with Android apps as Android also has over one billion monthly active users.
Despite the fact that there are 188,620 extensions available on the Chrome Web Store, many are apparently struggling to stay afloat.
A recent scan of the entire Chrome Web Store, conducted by Extension Monitor, has revealed that almost 50 percent of all Chrome extensions have less than 16 installs which means that half of the Chrome extension ecosystem is basically deserted.
Additionally, 19,379 extensions (a little over 10 percent) have zero installs while 25,540 extensions (13 percent) have just one user. The scan also found that very few Chrome extensions have managed to establish a dedicated userbase.
Extension Monitor's research shows that Chrome extension ecosystem is dominated by a few very large players while the rest struggle to gain more users. The company will conduct two scans in the future with additional details on the most populated extensions categories and how extensions handle permissions and content security.
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